Monday, October 15, 2007

Chicken Man






So I am working on a set of two creatures. This is the first one that I call Chicken Man for now. He is kind of a prehistoric bird with some human features. This is the first time I am trying to use a Maya to ZBrush workflow. I have been fooling around with making my own alpha brushes for detailing in Zbrush and exploring normal mapping to be used on a low-res model for video game usage. Here is a video turn around of the creature so far along with some closer shots. I will be rigging him and my second character fairly soon.

Welcome

Hi there. So I decided to start up a blog and keep track of some of the work I am currently doing. Hopefully this will help keep me motivated. Thanks for stopping by and taking a look.